Archive for the ‘Modeling’ Category

Exporting Google Earth Models into UDK using SketchUp

I was looking into the possibility of mocking up a 3D city in UDK and came across the following links on youtube.

Google Earth is an abundant source of low res 3D models for any given city.  
And you can freely download most of these models as .skp files.
Once you have a .skp file from Google Earth, you can load it into Google Sketchup Pro (a free trial version is available for up to 8 hours of dev time).
After that you can export that .skp file into a .fbx file that UDK will recognize, including textures.
Although to work with the original textures you will also need a batch texture conversion tool, like IrfanView.
Its a bit of a process to work through, but becomes easy enough the more you do it.
Check out these videos for more detail.

How to Import SketchUp Assets/Models to UDK


How to import Materials/Textures from SketchUp to UDK

Here is a Google Earth model I converted to the UDK platform. 


Unless you are only interested in exporting 1 Google Earth at a time, there are more efficient approaches to exporting larger groups of buildings in one shot.

Exporting Google Earth Models into 3DS Max

Part 1 – Exporting Google Earth Models into UDK

Part 2 – Exporting Google Earth Models into UDK

Mod Tool tutorial finished!

Yay! After many weeks of painfull HTML converting, my Softimage Mod Tool Curriculum is finally available and published to the format of this site. Check it out here.

The next challenge will be to update the content, as it was originally written a number of years ago, and definitely could use some refining.

Also, I would be remiss if I didn't mention that parts of the curriculum are taken directly from the publicly available Noesis tutorials. These guys have the real content, be sure to check them out too.

SoftImage Curriculum Progress

Just a quick update:

I hammered out 2 more pages of the MOD Tool Curriculum (Modules 12-13). The "Creating a Dynamite Prop" portion of the curriculum is nearly finished, with only touching up the final prop details remaining.

See the Entire Curriculum here.


MOD Tool Curriculum Progress

So far I have converted more than 50% of my Softimage MOD Tool Curriculum to the format of this site. This is a 5 Day course that was originally designed to be instructor-led, in a classroom environment. That being said, I will also be adjusting the presentation (as I go) to be meaningful outside of a classroom (i.e. online tutorial). More to come…

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